Dungeonism
Jeffrey Fal Dungeonism takes elements from classic rogue-like and turn-based games, and combines them in a delightfully engaging way. Guide your hero through zones with randomly generated elements using only taps. Collect coins to obtain new gear and experience point drops to level up your character. Battling enemies isn’t strictly a turn-based affair. Engaging from…
Jeffrey Fal
Dungeonism takes elements from classic rogue-like and turn-based games, and combines them in a delightfully engaging way. Guide your hero through zones with randomly generated elements using only taps. Collect coins to obtain new gear and experience point drops to level up your character. Battling enemies isn’t strictly a turn-based affair. Engaging from different angles will help you deal more damage while ensuring you don’t get cornered.
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