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  • Old Man's Guilt is a Challenging Puzzle Platformer

    Old Man's Guilt ($0.99) by Yugeun Song is a puzzle platformer about an old man who had only one particular reason for coming to a deserted island. If you enjoyed other games like Umiro and Old Man's Journey, then you may like Old Man's Guilt. No, it's not related to Old Man's Journey, so don't get them confused.

    These days, I feel like things are just moving way too fast for me to handle. When you have a lot of things going on, this is just natural. That's why I just want to take some time to myself and unwind with some games on my iPhone, as it helps me forget about my worries. I'm a fan of puzzles that keep my mind stimulated, and I also love platformers since I grew up with them. So of course, these two put together are the perfect kind of game, right? When I saw Old Man's Guilt on the App Store, I was intrigued, as I love puzzle platformers.

    $4.99

    Old Man's Journey

    Broken Rules Interactive Media GmbH

    $2.99

    Umiro

    GHI Media, LLC

    Visually, Old Man's Guilt carries a retro aesthetic, thanks to the 16-bit graphics that are reminiscent of titles like Superbrothers: Sword & Sworcery. The backdrops are pretty simple, with transitional layers to make objects appear farther off in the distance, and the foreground is pretty detailed and textured, even with the pixelated style. The colors in the game are mostly muted earthy tones with some darker hues as you progress in the story. It sets the overall tone and theme of the game, which I thought was nice. However, I noticed some of the text appears fuzzy and not crisp on my iPhone 8 Plus's Retina HD screen, which irked me. There's also a rather slow transition animation for dialogue text that you can't speed up or skip, which is also annoying. There's not much of a soundtrack to the game, but it's full of sound effects to mimic the feeling of being on a remote island, which is relaxing and nice to hear.

    Even though Old Man's Guilt is a puzzle platformer, it's not really a game where you pick and choose which stages you want to play, and there are no stars to earn. Instead, players go on a narrative journey to discover the reason behind the old man's presence on the island. He first arrived on the island in a much younger state, but he grew old and now needs help to get to his destination. That's where you come in. Players must help guide the old man through a series of puzzles and avoid traps and dangers, all to discover his reason for being there.

    Controls in Old Man's Guilt are simple and work out alright, but could be more responsive. In the bottom left are two directional buttons for having the old man move left and right. The bottom right corner has a button for jumping, and another for interacting with environmental objects like ladders, switches, and more.

    My biggest issue with Old Man's Guilt is the fact that the old man is, well, super slow. I suppose this is due to the fact that he's an old man and doesn't move like he used to, but for a game, I consider slow movement a hindrance. It feels like forever for him to get a running start, and I end up worrying about whether or not I'm going to make the tiny jump over a spike in the ground or not. It probably goes against the whole premise of the game, but I wish the old man would move just a tad faster.

    It gets a bit tiresome when you're still trying to figure out the game and end up dying, only to have to try again from the beginning. And when you move that slow, it just feels like forever. I think a checkpoint system would also help, at the very least.

    Since the game is more of a narrative experience, there isn't a way to go back to previous levels and replay them. This makes sense though, since you don't get anything for finishing stages anyway, so there's little reason to go back. But if you get stuck, there are also no hints or a way to skip a level, so you'll just have to keep trying until you get it.

    A pixel art based puzzle platformer.

    The Good

    Old Man's Guilt is an interesting game, as the story behind the old man is the hook. The graphics are pretty decent, and the sound is realistic and relaxing. The controls are basic and do a decent enough job, and the puzzles can be rather challenging.

    The Bad

    There are a few issues with Old Man's Guilt that I'm having with the game in its current state. For one, the fuzzy text needs to be fixed, as it's quite painful to see these days when everything is optimized for Retina HD and Super Retina screens. I would also like to be able to make the dialogue text transition faster, or skip it entirely.

    And while I understand that the main character is an old man, the slow movement speed doesn't translate that well to a puzzle platformer, at least in my opinion. It ends up being more frustrating than anything, even more so when you die and have to start over. The game could use some checkpoints, at least, to help ease the pain of one small mistake.

    The verdict

    I wanted to like Old Man's Guilt, but with the current issues I'm having with the game, it's more frustrating than anything. I hope to see improvements made in future updates, but for the time being, this one is going on the back burner.

    If you think you'd have better luck with the game, you can find Old Man's Guilt on the App Store as a universal download for your iPhone and iPad for just $0.99.

    7.0

    OVERALL

    Sound/Music 8

    Game Controls 7

    Graphics 7.5

    Gameplay 7.5

    Replayability 5

    $0.99

    Old Man's Guilt

    YUGEUN SONG

    Source link: http://appadvice.com/reviews

  • Spin Your Way Through the Delightful Puzzles of Windrose: Origin

    Windrose: Origin ($0.99) by Baris Araci is a sliding block style puzzle game that anyone can play, but only the skilled can master. If you liked games such as Slayaway Camp and Red's Kingdom, then you'll enjoy Windrose: Origin as well.

    My life has been rather hectic lately, so I relish every moment I have where I can just sit down and relax by doing nothing. During these times, I like to bust my iPhone out and just get some bite-size gaming sessions in, and one of my favorite genres for these moments are puzzles. No matter what kind of puzzle it is, I'm bound to enjoy it. When I was perusing through the new releases last week, I stumbled on Windrose: Origin, and it looked like the kind of thing I needed right now, so I had to check it out. Honestly, I'm not disappointed by it and happy I picked it up.

    $2.99

    Slayaway Camp

    Blue Wizard Digital LP

    $2.99

    Red's Kingdom

    Cobra Mobile Limited

    Visually, Windrose has a minimalistic aesthetic that is sure to please. I'm a fan of simple and clean graphics, and Windrose has just that. The game features mostly flat visuals, though there are some shadows that appear to give the tiles some depth, so it's pseudo-3D. Other graphical elements include basic geometric shapes, such as circles and squares, and there's a touch of particle effects that are displayed in the trail the "windrose" leaves behind as it moves. The color palette is lovely, as it features a dark steel gray background with vibrant hues that contrast nicely against it. The typography is modern and wraps it all together nicely. Animations are smooth and fluid, with no issues of lag on my iPhone 8 Plus. The soundtrack is rather atmospheric, but I have to admit that it does get a bit repetitive after a while, as there isn't much variety. Still, Windrose is a nice overall package in terms of visual and audio design.

    Like many other puzzle games, Windrose is level-based. At the moment, there are four chapters with about 16 stages each. In order to unlock the other chapters, you need to obtain a certain number of stars. Each level must also be cleared before you can move on to the next one. There's no way to skip a puzzle, but there are hints that you can use to reveal the solution to a puzzle. Up to three stars can be earned on each stage, which is dependent on the number of moves it takes you to solve it. The fewer, the better of course. However, there are no move restrictions, so technically you can play the game at your own pace as well, but those stars are important.

    Controls in Windrose are a simple affair. To move your windrose, just swipe in the direction you want to go in. It continues to slide across the board until it hits a square tile or wall. You must collect all of the orange dots before the end portal opens up, and then getting to the portal completes the puzzle so you can move forward. Since the windrose does not stop moving until it hits an obstacle, you must think strategically to get the circles and then to the end portal in as few moves as possible.

    While Windrose: Origin is not a new gameplay concept, it's still fun and enjoyable to play. It encourages problem solving, and the fact that you don't need to purchase more hints make the game so much better. If you're stuck, then just get the solution without worrying about wasting them.

    Windrose: Origin is a delightfully simple but challenging puzzle that anyone can enjoy.

    The Good

    Windrose: Origin follows a tried-and-true formula that any puzzle lover will appreciate. The minimalistic visuals are easy on the eyes while looking great. The music, though a tad repetitive, is done well for the most part. Controls are intuitive and easy enough for anyone to pick up and play, and the puzzles have a nice range of difficulty to them. But with the solution system in place, this game is great for the entire family to pick up and enjoy whenever there's some downtime.

    The Bad

    While I'm enjoying Windrose: Origin so far, it can still be improved. Again, while the music is nice, it does get repetitive after a while. Adding some variation in the tunes would help prevent it from getting stale. And even though I like the current colors, I think having the option of unlocking more color themes via stars would be a nice addition and keep things fresh.

    The verdict

    Windrose: Origin is a relaxing and challenging puzzle game that anyone can enjoy. As a fan of puzzles, this is definitely one I can turn to whenever I'm waiting around somewhere, or just want to unwind. The controls work well, the gameplay is challenging, and access to all solutions without annoying in-app purchases is a winner. I just hope to see more variation with colors and music in the future. And more levels are coming, according to the developer.

    Windrose: Origin is available on the iPhone App Store for just $0.99.

    7.7

    OVERALL

    Game Controls 8.5

    Gameplay 8

    Replayability 7.5

    Graphics 7.5

    Sound/Music 7

    FREE

    Windrose: Origin

    Baris Araci

    Source link: http://appadvice.com/reviews