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  • Let Them Come and Blow Them Into Oblivion in This Survival Arcade Shooter

    Let Them Come ($1.99) by Versus Evil is a survival shooter where you must fight hordes of alien enemies as the lone survivor of a spaceship. If you enjoyed games like Ashworld and Kick Ass Commandos, then you will like what Let Them Come has to offer.

    As someone who has watched a lot of movies and television shows and even played games that feature some post-apocalyptic setting, I've always wondered what it would be like to be all alone. You know, the last living human being, forced to survive by any means possible when it seems that everything's doomed? Yeah, that's pretty much what you end up with in Let Them Come, and as a fan of arcade shooters, I had to check this one out. While it's a fun game, it does have some flaws that affect gameplay.

    $3.99

    Ashworld

    Pascal Bestebroer

    $2.99

    Kick Ass Commandos

    Anarchy Enterprises

    Visually, Let Them Come has an awesome 16-bit pixel art style aesthetic that falls in line with many other games. As someone who grew up in the '90s, I definitely appreciate these visuals. Despite the pixelated appearance, I found everything to fairly detailed, including the dark and gloomy atmosphere of the barren spaceship, as well as the various hostile aliens that can explode upon death. While the setting of the game is going to be dim overall, the lighting ends up being a bit dynamic because of your weapon and bursting neon alien corpses. Animations are smooth and fluid in Let Them Come, with no lag or choppiness on my iPhone 8 Plus. The game also features a heavy metal soundtrack with unlockable mixtapes as you progress, which is just appropriate when you're the only human left.

    In Let Them Come, you'll control Rock Guner as he faces off against waves of alien lifeforms. As you clear waves, you won't be able to go back and grind, which is an unfortunate flaw of the game made apparent as you reach the first challenging boss level. Each time you die, you'll have to start off at the beginning of the wave you died on, so Let Them Come gets increasingly more difficult as you get further along.

    As you kill enemies, you earn coins, which doubles as your score. You spend the coins in the ship's inventory stash, where you can purchase various weapon and passive upgrades, as well as mixtapes. If you change your mind on a purchase, you can also sell it back for the same amount of coin that you bought it for, though the buttons for this aren't too clearly labeled. There's a mix of various bullets, melee weapons, grenades, health increases, and more. Of course, the better an upgrade is, the more expensive it will be, so save up those points.

    Once you have purchased an upgrade, it stays in the inventory until you decide to equip it into your loadout. To do this, just drag-and-drop what you want to use into the appropriate slots at the bottom. You can have up to four passive skills, two secondary weapons (melee and grenades), and two ammo types.

    Controls in Let Them Come are simple but can feel a bit clunky. Since Rock Guner is stationary behind a machine gun on the ship, you're responsible for aiming and shooting from that single spot. Along the left hand side of the screen is a slider that allows you to aim the weapon. To shoot, just long-press on the button of the ammo you want to use. Yes, the gun can overheat, which you can gauge with the meter next to your weapon loadout. If it's getting dangerous, the rate of fire drops significantly until it can cool down, so make sure to keep an eye out on it. If enemies get too close, you can choose to use your melee weapon instead by tapping on it to use.

    Near the top right of the screen will be your combo meter. This indicates the number of consecutive kills you currently have. Once it's full, you can get a bonus unlock to use for this round. These include useful items like unlimited item use (some ammo rounds have a limited number before you need to refill), more health, resupply, have enemies explode on death, and more, including the all-powerful Frenzy Mode. Your bonuses are always randomized, so you'll always end up with a surprise of what to expect.

    Get ready to face an onslaught of enemies, and try to kill everything that moves.

    The Good

    Let Them Come is a good survival shooter game that is both fun and challenging. Even though it proves to be difficult, it's still hard to put down once you get started. The graphics are retro an a nice homage to classic games, and the tunes are also awesome to listen to. Being able to change the soundtrack as you play is a nice touch.

    I wasn't sure about the whole stationary shooting thing, but it does work out fine for what it's worth. It gives me a ton of pleasure just sitting there and blowing up a bunch of aliens as I struggle to survive, and having so many upgrades to unlock and increase your strength just makes me keep coming back.

    The Bad

    While I like Let Them Come a lot, it isn't without some big flaws that unfortunately affect the gameplay. As you advance in waves, things get more difficult and eventually you may end up stuck and unable to grind for points to get better gear. I wish it was possible to go back to previous waves just to grind for coins for the necessary upgrades before facing off against the first boss, which can be too hard.

    Another issue is the slider for aiming. Sometimes the slider's touch zone does not seem as responsive as it should be, so it was hard to aim fast enough to get the enemies on the ceiling as well as the ground. This resulted in some untimely deaths for me because I couldn't have the gun pointing up in time, so hopefully the controls get better optimization in a future update.

    The verdict

    Overall, I'm enjoying Let Them Come a lot, despite the issues with the controls and levels. The game looks great and the metal soundtrack is just fun to listen to, especially since you can change the tracks on a whim. Hopefully the difficulty and level issues get addressed soon, as its current state can be a bit unbalanced. And I hope to see improvements and optimizations to the aiming controls, as it would make the game a lot smoother.

    Still, Let Them Come is a fun survival arcade shooter that everyone should try out. You can find Let Them Come on the App Store as a universal download for your iPhone and iPad for just $1.99. It's also available on Steam for PC and Mac for $4.99.

    8.4

    OVERALL

    Graphics 9

    Sound/Music 9

    Replayability 8.5

    Gameplay 8.5

    Game Controls 7

    $1.99

    Let Them Come

    Versus Evil

    Source link: http://appadvice.com/reviews

  • Cinco Paus is an Interesting and Experimental Roguelike

    Cinco Paus ($4.99) by Michael Brough is a compact roguelike that's captivating and challenging. If you were a fan of Brough's other titles, such as 868-HACK, then you'll truly appreciate what Cinco Paus has to offer.

    I've been playing and reviewing iOS games for years now, and one thing I love about it is discovering all of the quirky and eccentric titles that indies come up with. I mean sure, we all love a good triple-A game from a big name studio, but sometimes the real gems are from indie developers. And Brough is one of those devs. I remember checking out 868-HACK several years ago and falling in love with the unique gameplay. Needless to say, I became a fan of Brough after that, and am eager to check out anything new that he creates. Cinco Paus is another fine addition to my game collection.

    First, some background regarding "cinco paus." The game's name, as well as all in-game text and even the App Store description, is in Portuguese. This is not a glitch or bug, so don't try to change it to your native language (I can't even figure that out, honestly). The phrase "cinco paus" literally translates to "five bucks," which is accurate in U.S. dollars. It also means "five sticks," which is what the game involves, though technically they're wands.

    I'm not sure why everything must be in Portuguese, but I'm guessing that it's an experiment by the developer. That is, to demonstrate how most games appear to those who do not understand English, and have no option to change the game text to their own native language. While I don't understand the text in Cinco Paus right now, I'm finding learning through experimentation to be rather fun, and it certainly is an interesting approach.

    $4.99

    868-HACK

    Michael Brough

    Visually, Cinco Paus is bit on the stranger side, as the cartoonish style is what I would imagine an acid trip being like. In fact, it reminds me of the art style of some adult swim cartoons, but honestly, it just makes Brough's game even more unique and special. The colors in Cinco Paus are bright and colorful, which are sure to bring a smile to your face, even if you don't understand what the game is saying. Despite this fact, Cinco Paus has icons (some straightforward while others are more obscure) that appear after you've used one of the staffs, so there's a little guidance as to what's happening. Animations in Cinco Paus are smooth and fluid, so there's no issues with lag or choppy frame rates on my iPhone 8 Plus. The game's soundtrack is also a bit weird, but delightful to listen to.

    Since Cinco Paus is a roguelike, that means that each round is randomly generated, so it's never going to be the same game twice. The goal in Cinco Paus is to help your wizard character get from the starting point to the exit, which takes you to the next area. There's enemies that are in the way that resemble various animals, like frogs, prawns, and lizards. On top of that, there's items like keys to unlock chests, and even tomes that can modify the properties of your wands and staffs.

    The controls in Cinco Paus are simple and straightforward, especially if you've played turn-based roguelikes before. Just swipe on the screen in the direction that you want to move to, and the wizard will do so, assuming that there's nothing in the way like a wall or enemy. You can swipe into an enemy to do a basic attack, but keep in mind that some take multiple hits to kill (life points indicated by the dots), and can hit you back as long as it's alive.

    Fortunately, that's where the wands come in. At the top of the screen will be five sticks, which are the wizards wands and staffs. To use them, just drag the one you want to the wizard, and make sure that it's pointing outward in the direction you want it to face. Once you release your finger, it will activate, sending out a shot that can dish out some nice damage to enemies, so you want it to hit something.

    But be careful when using these wands though, because you only have five of them, and they won't get replenished until you reach the next area. Also, icons show up next to each wand after it's used, revealing their properties. The properties get randomized with each game, so it may not be the same on your next run. The attributes can mean that a wand does double damage to frogs, or teleport you past an enemy. You won't know what a wand does until you use it, so it forces you to make use of your resources and also observe what they do.

    Unless you know Portuguese, Cinco Paus will be one of those games that you may enjoy but have to figure out everything scientifically, as none of the text helps you out. It's different, refreshing, and a welcome challenge. And with a different loadout for each game you play, it's always going to be a surprise, and who doesn't like surprises?

    CInco Paus is a quirky and lighthearted roguelike that's all about experimentation.

    The Good

    Cinco Paus is a special gem on the App Store. The game is full of quirkiness and charm, from the choice of language to the graphics and music. While many may not understand what the text says, the game is simple enough to figure out through mere observation and trial-and-error. I also like the randomization aspect, as it brings a fresh new experience on each run.

    The Bad

    While I like Cinco Paus for what it's worth, it may not be everyone's cup of tea. The language barrier may be bothersome for some, and the art style is rather unorthodox. Like they say, this game may be an acquired taste for fans of Brough's previous work.

    This is definitely not a standard game, and takes a bit of getting used to. But if you can get through the hurdles, then it's rather enjoyable.

    The verdict

    As a fan of Brough's other games, I think Cinco Paus is another great hidden gem from him that I'm happy to have in my collection. The distinctive art style makes me think of obscure adult swim cartoons, and I think the experimental approach with Portuguese is a fascinating perspective on language barriers in games.

    The gameplay itself is easy to pick up and learn after a few tries, and I enjoy the fact that each staff has a new set of properties in each game. It keeps you on your toes and you must try them all out in the first level to know and understand what their properties are. On top of that, there are a lot of other things in the game to learn as you play, such as enemy behaviors and what items do.

    This is a game that will keep you interested and coming back for more. Cinco Paus is available on the App Store as a universal download for your iPhone and iPad for $4.99.

    8.7

    OVERALL

    Replayability 9

    Game Controls 9

    Gameplay 9

    Graphics 8

    Sound/Music 8.5

    $4.99

    Cinco Paus

    Michael Brough

    Source link: http://appadvice.com/reviews