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  • Burger Shop 2 Review

    You might think that working behind the counter in a burger joint would be no fun at all. But if Burger Shop 2 is anything to go by, you’re dead wrong. It turns out that putting orders together for a succession of hungry customers from a menu of more than 100 items is a great way to kill some time.

    Burger Shop 2

    This casual time-management sequel from developer GoBit sees you waking up in a dumpster to discover that the catering empire you built in the previous game has been cruelly taken from you.

    There’s nothing for it but to start from scratch and regain everything you’ve lost the only way you know how: making fast food.

    Once again you’re assisted by the BurgerTron 2000, the secret weapon that helped you dominate the fast food world in the first game. Whoever put you in that dumpster clearly missed a trick.

    Your trusty robot companion issues a constant stream of food items into your restaurant via a snaking conveyor belt, while your customers wait at a counter along the bottom of the screen, requesting meals in speech bubbles.

    To serve a meal you simply tap on the requested food items, and a plate if necessary, and then on the patron who ordered it. Except that only applies to the simplest of simple dishes. Pretty soon you’ll find yourself cooking food, filling glasses, toasting toast, and much more.

    The Good

    Burger Shop 2

    Burger Shop 2 is deceptively deep. New food items are added before every stage (you get to choose which ones), along with boosts and other features.

    Foods need to be prepared in a variety of ways, whether in the oven, from the ice cream machine, out of the fryer, or whatever. There are toppings, too, such as butter on toast or sprinkles on ice creams, all of which makes for a dizzying number of considerations to juggle.

    Over time you’ll learn to make the most of the tools at your disposal. You’ll fill fries cartons and soda glasses even when there are none on order, keep the oven working to have steak, ham, and fish ready to go, and you’ll make use of the extra place at the end of the conveyor belt, which allows you to keep one item aside.

    You’ll also learn to serve your customers tactically, giving them their meals in parts rather than all at once, so that you can spread your attention equally among your impatient patrons.

    The game contains different customer types with different levels of patience and different requirements in terms of the food they like to eat and how many dishes they’re going to order. Learning to identify these customer types on sight is essential if you want to maximize​ your efficiency.

    It’s a tough challenge, even in the tutorial stages, but fortunately Burger Shop 2 gives you boosts in the form of lollipops that you can dish out to prevent angry customers from leaving, dog biscuits that you can give to certain customers to make them happier (and thus more generous), and even a little hovering robot called BurgerBot, whom you can deploy to fill an order for you whenever his energy bar is full.

    The Bad

    Burger Shop 2

    Burger Shop 2 isn’t getting any awards for presentation. The graphics could easily belong to a game from 2005, and during gameplay it can be difficult to connect with particular food items because they’re so small on the screen.

    It can be frustrating, too. If you make a mistake you can’t simply remove the errant food item from the plate – you need to tip the whole lot into the waste disposal. In cases where cooked food is involved, this can set you back a fatal amount, for reasons that don’t feel intuitively fair. After all, you wouldn’t be expected to start from scratch in real life. Games are supposed to be more forgiving, not less.

    The Verdict

    Whether or not you played the first Burger Shop, if you’re a fan of casual time-management games like Diner Dash and Cook, Serve, Delicious! you’ll gobble this up. Burger Shop 2 may not be the slickest game of its type, but it has a fun story and a surprising amount of depth and challenge.

    8.0

    OVERALL

    Replayability 8.4

    Game Controls 8.1

    Sound/Music 8

    Gameplay 8.2

    Graphics 7.3

    FREE

    Burger Shop 2

    GoBit, Inc.

    Source link: http://appadvice.com/reviews

  • Mobile Royale Review

    The mobile strategy MMO genre has been thriving ever since 2012, when Supercell’s Clash of Clans burst onto the scene.

    Mobile Royale: Kingdom Defense

    Since then, developer IGG has specialized in perfecting the strategy MMO genre, with games such as Lords Mobile and Clash of Lords dominating the app store charts thanks to their professional sheen (and canny choice of names).

    Mobile Royale, the studio’s latest, demonstrates the same commitment to high-quality game production and sneaky zeitgeist-borrowing titles.

    Despite appearances, Mobile Royale is not a battle royale game. Instead, it follows the strategy MMO formula pretty closely. That means it involves building up a city by adding and upgrading buildings, while also venturing out to fight for the resources and experience you’ll need if you want to dominate the game world.

    Unsurprisingly, Mobile Royale has a fantasy setting, which means you’ll come across elves, humans, dwarves, beasts, dragons, monsters magic, and so on as you romp your way through the single-player campaign.

    The dragon is a particular point of interest. This magical beast has apparently taken a shine to you, which means it’s prepared not only to smite your enemies during battle but also to help you at home by bestowing boosts on your city-building efforts.

    The Good

    Mobile Royale: Kingdom Defense

    As you’d expect from a studio with IGG’s clout, Mobile Royale looks terrific, from the impressive introductory cut-scene featuring a Kratos-like warrior to your city, which is spread out across a lush cloud-draped mountainscape, giving you an impressive area to scroll around and zoom in and out of.

    The battles are distinctive in themselves. Rather than moving through stages with a party of heroes you engage in full scale battles, with rows of infantry charging up the screen in block formation.

    Before each battle you can examine your opponent’s army to inform your own tactics. There are three different troop types, each effective against one of the others and relatively ineffective against another. Think rock-paper-scissors, with your three brigades hopefully outranking your enemy’s.

    On top of that you get additional effects for sending more than one brigade of the same kind into battle. These include Shield Wall, Charge, and Barrage. Since three brigades is the maximum number you can send into battle, you have to go without a unit type if you want to make use of a bonus effect, lending the game an extra tactical dimension.

    You have a relatively high degree of control during battles, too. Each hero on the battlefield (you can have up to four) has a spirit bar that charges as you fight. One a bar is full you can unleash that hero’s skill, aiming it by tapping and dragging. You can also choose when to deploy your dragon and, of course, your brigade effect.

    Naturally, you spend the many spoils of war on upgrading your city, buying new buildings and levelling them up. On top of that you need to summon and upgrade heroes, trade with other players, hunt monsters, occupy villages, and so on. There’s always plenty to do in Mobile Royale.

    The mission system gives you a rational path through this abundance of activities, prompting you to do the things you need to do to keep your forces and your city ticking along and winning battles.

    All of that will be familiar to anyone who has played any one of the countless strategy MMOs that have hit the app stores in the last few years. Mobile Royale sticks to the formula in most regards, but it brings new features too, and

    The Bad

    Mobile Royale: Kingdom Defense

    The only real issue with Mobile Royale is that it won’t be winning over anybody who isn’t already an MMO fan. Although it’s polished and has stacks of features it doesn’t particularly do anything hugely different to other titles in the genre – but that could well be seen as a plus for those who are just looking for another MMO to sink some hours into.

    The Verdict

    If you’re looking for a new strategy MMO to fill the hours, Mobile Royale is up there with the best of them.

    8.2

    OVERALL

    Replayability 8.1

    Game Controls 8.2

    Graphics 8.5

    Sound/Music 8.4

    Gameplay 8

    FREE

    Mobile Royale: Kingdom Defense

    IGG.COM

    Source link: http://appadvice.com/reviews