iOS 14 code suggests Apple testing its rumored AR headset with a ten pin bowling game

Apple’s oft-rumored augmented reality headset project seems to be chugging along with a new report suggesting that the company might be testing the accessory with a ten pin bowling game and a controller that resembles HTC’s Vive Focus.
MacRumors has uncovered strings from early iOS 14 code along with a photo of what looks like a modified HTC controller for their Vive headset, which was released in 2016.
“Given the basic design of the controller, we suspect that it is for internal testing purposes only,” MacRumors noted. “Apple’s consumer-facing controller would likely be much more polished,” the article added.
Here’s what it looks like.
9to5Mac recently uncovered traces of a new Apple app from internal iOS 14 builds. The software, code-named Gobi, includes a spatial ten pin bowling game, according to MacRumors’ findings.
One particularly interesting augmented reality experience that Apple is testing is a ‘crosswalk bowling game,’ which we believe may allow Apple engineers to roll a virtual bowling ball across the crosswalk to knock down virtual bowling pins on the other side of the street while waiting for the pedestrian light to change from stop to go.
MacRumors has created an illustration depicting what this game looks like.
Curiously, that augmented reality experience is apparently only activated at a specific street within a 5-mile radius of the Apple Park headquarters.
This crosswalk boarding game can only be triggered at an intersection near an Apple office known as ‘Mathilda 3’ at 555 N Mathilda Ave in Sunnyvale, California, which may be one of the locations that Apple is developing its AR/VR headset. This office is located roughly five miles from the company’s Apple Park headquarters in nearby Cupertino.
Irish iOS developer Steve Troughton-Smith remarked last September that the GameController framework in iOS 13 supports a gamepad profile for an unreleased device most likely meant to be used while using stereo augmented reality apps.
“The controller profile has a clicky trackpad, a trigger button and a system (Home?) button,” he added.
StarBoard frameworks on iOS 13 now. StarBoard is Apple’s system shell for stereo augmented reality apps (headset). Guess secrecy is out? pic.twitter.com/XTnlqQgpHh
— Steve Troughton-Smith (@stroughtonsmith) September 10, 2019
Of course, it’s too early to conclude Apple is working on a first-party handheld controller for its headset, let alone estimate if it would ever see the light of day, but it does seem like its engineers are using something that resembles the HTC Vive Focus controller for internal testing purposes.
MacRumors has obtained a photo of a generic controller that Apple appears to be using for internal testing of its rumored AR/VR headset. Looks similar to the HTC Vive controller. Obviously looks unlikely to be the final consumer-facing design.
Our story: https://t.co/83xNHKwMt3 pic.twitter.com/LmFroOvceu
— MacRumors.com (@MacRumors) March 26, 2020
Bloomberg’s Mark Gurman reported back in 2017 that Apple engineers were testing the rumored AR/VR headset internally using HTC’s Vive controller. Apple also recommends the HTC Vive as the officially supported headset for VR creation on the Mac using SteamVR, Unity and other development environments.
Image top of post: HTC Vive Focus controller, via Steve Troughton-Smith
Source link: https://www.idownloadblog.com/2020/03/26/apple-testing-ar-headset-bowling-game/
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