{"id":137178,"date":"2021-12-01T17:03:08","date_gmt":"2021-12-01T21:03:08","guid":{"rendered":"http:\/\/midatlanticconsulting.com\/blog\/2021\/12\/heres-what-you-need-to-know-about-rocket-league-sideswipe\/"},"modified":"2021-12-01T17:03:08","modified_gmt":"2021-12-01T21:03:08","slug":"heres-what-you-need-to-know-about-rocket-league-sideswipe","status":"publish","type":"post","link":"https:\/\/midatlanticconsulting.com\/blog\/2021\/12\/heres-what-you-need-to-know-about-rocket-league-sideswipe\/","title":{"rendered":"Here&#8217;s what you need to know about Rocket League Sideswipe"},"content":{"rendered":"<p>\n<div class=\"fullWidthVideo\"><\/div>\n<p><em><br \/><\/em><\/p>\n<p><em>Rocket League<\/em> has finally made its way to mobile, albeit in a slightly modified form. <em>Rocket League Sideswipe<\/em> pits teams of two against each other in a sport where the object is to use cars to knock a gigantic ball into a goal point. Since its launch earlier this week, we dove into the game to get a sense of how it stands in comparison to the original <em>Rocket League<\/em> as well as a standalone mobile experience. Watch the video above to view some extended gameplay of it and read on below for our thoughts on our time with it so far.<\/p>\n<p>It seems the primary goal for the creators of <em>Rocket League Sideswipe<\/em> was to make an experience that feels as frenetic and tense as traditional matches of <em>Rocket League<\/em> but in a streamlined format that is easier to play in bursts and while using touch controls. For the most part, it seems developers Psyonix nailed this goal. By making the playing field a flat, 2D space and shortening matches to 2 minutes, <em>Rocket League Sideswipe<\/em> feels super satisfying to control and easy to play on-the-go whenever you have a few minutes.<!--more--><\/p>\n<p><video width=\"100%\" height=\"100%\" autoplay=\"autoplay\" loop=\"loop\" muted=\"\"> Your browser does not support this gif. <\/video><\/p>\n<p><em>Rocket League Sideswipe<\/em> gives players three ways to play this modified version of <em>Rocket League<\/em>. Doubles seems to be the primary mode, which is a 2-on-2 match with raised, soccer-style goals that require players to boost to fly or arc jumps off the ground to fling the ball into the goal. Hoops is a similar mode except the goal points are modeled after oversized basketball hoops where shots need to go over a rim and through a hoop to score. And finally, there&#039;s a Duel mode which is a 1-on-1 version of Doubles.<\/p>\n<p>Keeping its modes limited and straightforward is a smart move to prevent multiplayer queuing from ever getting too long, as nothing is worse than whipping out your phone to play a game and spending a ton of time waiting. To further combat this, <em>Rocket League Sideswipe<\/em> allows players to check any combination of modes they&#039;d like to play to find the first available match of the selected types faster. After completing matches, you can also instantly rejoin the queue, which is a big reason why I&#039;ve spent so much time playing it these past couple days. It&#039;s almost too easy to play another round.<\/p>\n<p><p class=\"center\"><img decoding=\"async\" src=\"https:\/\/images.148apps.com\/2021\/12\/113846\/269298\/rocket-league-sideswipe-ios.png\" alt=\"\"><\/p>\n<\/p>\n<p>As for the gameplay itself, <em>Rocket League Sideswipe<\/em> isn&#039;t nearly as complex as the original game, but it is a quality competitive multiplayer game in its own right. Vehicles control snappily, and there are some nifty in-game indicators that allow you to keep track of the way you&#039;re about to boost your car without ever having to look at the virtual control sticks. Despite being constrained to a 2D play field, the gameplay still feels like it has a high skill ceiling and can set up really dramatic matches that require teamwork, skill, and perhaps a little bit of luck.<\/p>\n<p>On a final note, it&#039;s worth noting that <em>Rocket League Sideswipe<\/em> appears to buck the trend of popular console and PC titles creating mobile titles focused on monetization and free-to-play mechanics. <em>Rocket League Sideswipe<\/em> is free to download, but it has no in-app purchases of any kind and gives you immediate access to the three game modes it offers after a brief tutorial. All that said, <em>Rocket League Sideswipe<\/em> does have some in-game unlocks and a progression system for earning cosmetic items for your car, but as of this writing there is no way to pour money into that system to accelerate or bypass it.<\/p>\n<p>We&#039;ll continue to play <em>Rocket League Sideswipe<\/em> for the next few days to see if this glowing first impression starts to fade over time, but for now, we couldn&#039;t be happier with it. Feel free to check it out for yourself! It&#039;s free, after all!<\/p>\n<\/p>\n<p>Source link:https:\/\/www.148apps.com\/news\/heres-what-you-need-to-know-about-rocket-league-sideswipe\/<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Rocket League has finally made its way to mobile, albeit in a slightly modified form. Rocket League Sideswipe pits teams of two against each other in a sport where the object is to use cars to knock a gigantic ball into a goal point. Since its launch earlier this week, we dove into the game&#8230;<\/p>\n","protected":false},"author":29,"featured_media":137179,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_kad_post_transparent":"","_kad_post_title":"","_kad_post_layout":"","_kad_post_sidebar_id":"","_kad_post_content_style":"","_kad_post_vertical_padding":"","_kad_post_feature":"","_kad_post_feature_position":"","_kad_post_header":false,"_kad_post_footer":false,"_kad_post_classname":"","footnotes":""},"categories":[],"tags":[],"class_list":["post-137178","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry"],"_links":{"self":[{"href":"https:\/\/midatlanticconsulting.com\/blog\/wp-json\/wp\/v2\/posts\/137178","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/midatlanticconsulting.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/midatlanticconsulting.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/midatlanticconsulting.com\/blog\/wp-json\/wp\/v2\/users\/29"}],"replies":[{"embeddable":true,"href":"https:\/\/midatlanticconsulting.com\/blog\/wp-json\/wp\/v2\/comments?post=137178"}],"version-history":[{"count":0,"href":"https:\/\/midatlanticconsulting.com\/blog\/wp-json\/wp\/v2\/posts\/137178\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/midatlanticconsulting.com\/blog\/wp-json\/wp\/v2\/media\/137179"}],"wp:attachment":[{"href":"https:\/\/midatlanticconsulting.com\/blog\/wp-json\/wp\/v2\/media?parent=137178"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/midatlanticconsulting.com\/blog\/wp-json\/wp\/v2\/categories?post=137178"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/midatlanticconsulting.com\/blog\/wp-json\/wp\/v2\/tags?post=137178"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}